Drawing the DeathStar bmp with kdb+
February 7th, 2017 by admin
This post is a walkthrough of my implementation in Q of the RosettaCode task ‘Death Star’. The code is organized as general-purpose bitmap generator which can be used in other projects, and a client specific to the task of deathstar-drawing. The interface is a function which passes a map of pixel position to pixel value. […]